Five years have passed since the Summer of Fire, and the downfall of General Salamander. The outside world has begun to heal, but inside Tartaria, where brother fought brother and whole clans were wiped out, the wounds still run deep and raw. Fear and suspicion have made rebuilding hard, and rumours of a new threat rising in the shadows of the steppe have reached Aberddu. Once again, the Aberddu Adventurers Guild find themselves heading to Tartaria. This time they are in the company of two powerful but eccentric wizards, ostensibly engaged in an attempt to expand the continental portal network. Cosseted and used to their own way, the wizards have little first-hand experience of the world outside the walls of the Mages Guild, and have much to learn about life in the war-torn shell of a once-great nation. The adventurers will have to teach them that there is more to be feared than bad manners, fisticuffs, and unsatisfactory bathroom arrangements as they travel together down the Fireborn Road.
Any who believe the Freetown Bridge to be a monument to freedom have sadly misjudged the dark intent of the Frisian Inquisition. Thousands of slaves have been snatched to help with its construction, and the fears of its purpose are building across the continent. Shrouded in mystery and heavily guarded, the Bridge nears completion. A small group of adventurers from the renegade City State of Aberddu seek to join those who would destroy it. A ragtag g**g of mercenaries, priests and greenskins, they prepare to stand up to the might of the Red Inquisition. But is the enemy closer than they realized?
Dear Reader, we use the permissions associated with cookies to keep our website running smoothly and to provide you with personalized content that better meets your needs and ensure the best reading experience. At any time, you can change your permissions for the cookie settings below.
If you would like to learn more about our Cookie, you can click on Privacy Policy.